Decimating Design
I’m part of the generation that grew up on the first wave of cyberpunk, from movies like Blade Runner and television shows like Max Headroom, to countless books and graphic novels. There’s a lot to be said about how this work may have influenced our attitudes and philosophies, but one of the things that always caught my eye, probably because I was so young, was the visual motif of television/computer screens everywhere. The idea of being able to walk someplace and literally be unable to…